Monday, December 6, 2010

Pseudocode and Commented Code

The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring.

Tuesday, November 23, 2010

Presentation Reflection



I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous game :D. Each question I was asked was retarded. I think hitting rapist is better then screaming/running, in my opinion. I was told to change my game because I shouldn't encourage children to hit sex offenders, but the original game encourages children to hit defenseless rodents, so I don't really understand why I'm forced to change anything in my game, therefore I don't intend to. I honestly don't care what all the people representing this class have to say because I like my game just the way it is.

Tuesday, November 16, 2010

Demo Creation

I don't believe I have learned anything new about my game topic sense starting the demo. I don't believe I've acquired anything, especially a "new knowledge" because producing a game taught me about flash not sexual predators.
If I could talk to the journalists, website content-writers, Wikipedia authors or other "knowledge producers," I would not ask them to improve anything for my benefit, I would ask them to do a documentary on a few families around our country who have missing children due to predators. If anyone was to do this it would benefit so many people, not for a gaming reason, but for many other concerns.
I will be honest and say that I have not taken anything for the creation of my game into my hands. I mainly rely on the people around me for help and Mrs. Smith because I must be mentally handicap to not understand the coding, the wiki, and everything else we have done in Globaloria. I could definitely improve my learning skills by coming to school everyday and not browsing the web, but only I can change that and I most likely will continue to play on the internet, but I will be attending school more regularly, so I will hopefully start learning literally.

Friday, October 8, 2010

Planning a game.

I'm planning this game on my own. Most people in this class prefer to work alone, we all have specific ideas for games. I want to incorporate my game into a whack-a-mole format (as shown to the left). I will not be using any moles for my game, but I will be replacing them with pedophiles in my area, as well as having children pop up. The catch to my game shall be not to hit the kids or your score will drop, I feel this shows strangers are bad and to stay away from them in an easy concept children can understand.

Game Idea

My game idea would be Stranger Danger. I wanted to make a game that can teach kids tactics to prevent getting kidnapped and how to handle a situation if they were to encounter a pedophile/stranger. With the help of Mrs. Smith I got a game idea that I was not so interested in before, but after a little research and seeing the statistics I am actually very happy to have this topic.

Mini Game

Oh the lovely minigame.
I did every single step wrong. Although it made me extremely angry, I tried to do every step. I do not think I've finished still, but I have all the steps done. They're just done wrong, a little. However I did enjy learning how to create a game, it was fun. I only wish I could remember all the steps to make a lot on my own.